Accessible Dice Guide For Blind & Visually Impaired People

Let’s be honest, the most important part of a tabletop roleplaying game isn’t the rules or the miniatures or even the setting, it’s the dice! We all love dice. The feel, the throw, the inevitable terrible roll that makes us curse our luck and vow revenge on that one D20. Sometimes I wonder if I … Continue reading Accessible Dice Guide For Blind & Visually Impaired People

Jim’s Blog – Game Prep Advice 6 – Notes

When preparing notes, the question you should ask yourself is: How easy are they to reference during play? This is especially important for those using screen reading software or magnification. Long, waffling notes can be difficult to reference, particularly in the middle of a session when you're juggling the chaos of a game table. Pre-written … Continue reading Jim’s Blog – Game Prep Advice 6 – Notes

Jim’s Blog – Game Prep Advice 4 – Investigations

Call of a Cthulhu has some wonderfully written and deeply detailed investigative adventures. However, referencing the highly detailed adventure notes over the course of several sessions can prove challenging, when you have a visual impairment. I would find myself halting play to dig through notes, unable to peripherally glance to the relevant section, the way … Continue reading Jim’s Blog – Game Prep Advice 4 – Investigations

Jim’s Blog – Game Prep Advice 3 – Encounters

In this blog series I am explaining how I prepare for sessions, as a visually impaired Game Master who uses magnification and a screen reader. This post details how I create encounters and prepare notes for them. When it comes to TTRPGs, people often associate the word ‘encounter’ with combat. Encounters and combat are two … Continue reading Jim’s Blog – Game Prep Advice 3 – Encounters